Real HTTP/2 multiplexing: many streams share one connection
Floati has spoken HTTP/2 for a while, but one request at a time per connection - so a page's resources from one host still opened several connections and ran them one after another. This release makes HTTP/2 do what it was designed for: a single connection now carries many requests AT ONCE, interleaving their data. When a page pulls a dozen things from the same server, they now ride one shared TCP and TLS handshake as concurrent streams instead of racing for separate connections. It is built the way the rest of this engine's network stack is - hand-written, no async runtime, no new dependencies: a single I/O thread owns the socket and demultiplexes frames to each waiting request, so the TLS state stays coherent and many threads can submit at once. Proven both in-process (a test server that withholds every response until it has seen several streams open on one socket, which a one-at-a-time client could never satisfy) and live (six concurrent fetches from one real HTTP/2 host, including multi-megabyte bodies, all correct). This closes the scorecard's own 'no real multiplexing' caveat. Networking moves 52 to 53; overall holds at 52.